| FDynamicRHI::CreateVertexBuffer_RenderThread()
|
Module |
|
Header |
/Engine/Source/Runtime/VulkanRHI/Public/VulkanDynamicRHI.h |
Include |
#include "VulkanDynamicRHI.h" |
virtual FVertexBufferRHIRef CreateVertexBuffer_RenderThread
(
class FRHICommandListImmediate & RHICmdList,
uint32 Size,
uint32 InUsage,
FRHIResourceCreateInfo & CreateInfo
)
Pass through functions that allow RHIs to optimize certain calls. virtual FVertexBufferRHIRef CreateAndLockVertexBuffer_RenderThread(class FRHICommandListImmediate& RHICmdList, uint32 Size, uint32 InUsage, FRHIResourceCreateInfo& CreateInfo, void*& OutDataBuffer) override final; virtual FIndexBufferRHIRef CreateAndLockIndexBuffer_RenderThread(class FRHICommandListImmediate& RHICmdList, uint32 Stride, uint32 Size, uint32 InUsage, FRHIResourceCreateInfo& CreateInfo, void*& OutDataBuffer) override final; virtual FStructuredBufferRHIRef CreateStructuredBuffer_RenderThread(class FRHICommandListImmediate& RHICmdList, uint32 Stride, uint32 Size, uint32 InUsage, FRHIResourceCreateInfo& CreateInfo) override final;