| FDynamicRHI::FinalizeAsyncReallocateTexture2D_RenderThread()
|
Module |
|
Header |
/Engine/Source/Runtime/VulkanRHI/Public/VulkanDynamicRHI.h |
Include |
#include "VulkanDynamicRHI.h" |
virtual ETextureReallocationStatus FinalizeAsyncReallocateTexture2D_RenderThread
(
class FRHICommandListImmediate & RHICmdList,
FRHITexture2D * Texture2D,
bool bBlockUntilCompleted
)