FVulkanDynamicRHI::InternalUpdateTexture2D

Windows
MacOS
Linux

References

Module

VulkanRHI

Header

/Engine/Source/Runtime/VulkanRHI/Public/VulkanDynamicRHI.h

Include

#include "VulkanDynamicRHI.h"

Source

/Engine/Source/Runtime/VulkanRHI/Private/VulkanTexture.cpp

Syntax

void InternalUpdateTexture2D
(
    bool bFromRenderingThread,
    FRHITexture2D * TextureRHI,
    uint32 MipIndex,
    const struct FUpdateTextureRegion2D & UpdateRegion,
    uint32 SourcePitch,
    const uint8 * SourceData
)

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