| FDynamicRHI::RHIUnmapStagingSurface()
|
Module |
|
Header |
/Engine/Source/Runtime/VulkanRHI/Public/VulkanDynamicRHI.h |
Include |
#include "VulkanDynamicRHI.h" |
Source |
/Engine/Source/Runtime/VulkanRHI/Private/VulkanRenderTarget.cpp |
virtual void RHIUnmapStagingSurface
(
FRHITexture * Texture,
uint32 GPUIndex
)
Call after a succesful RHIMapStagingSurface() call