| FDynamicRHI::UnlockTexture2D_RenderThread()
|
Module |
|
Header |
/Engine/Source/Runtime/VulkanRHI/Public/VulkanDynamicRHI.h |
Include |
#include "VulkanDynamicRHI.h" |
virtual void UnlockTexture2D_RenderThread
(
class FRHICommandListImmediate & RHICmdList,
FRHITexture2D * Texture,
uint32 MipIndex,
bool bLockWithinMiptail,
bool bNeedsDefaultRHIFlush
)