Levels

Levels contain other Actors and provide the environment for your game's players.

Choose your operating system:

Windows

macOS

Linux

Level_Intro.png

When playing a video game, every object that you see or interact with resides in what is known as a Level . In Unreal Engine 4 terms, a Level is made up of a collection of Static Meshes, Volumes, Lights, Blueprints and more all working together to bring the desired experience to the player. Levels in UE4 can range in size from massive terrain-based worlds to very small levels that contain a few Actors.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss