Registers given actor as a "navigation enforcer" which means navigation system will make sure navigation is being generated in specified radius around it. Note:: you need NavigationSystem's GenerateNavigationOnlyAroundNavigationInvokers to be set to true to take advantage of this feature
Target is Navigation System V1
Select Asset
3000.000000
5000.000000
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In
Exec
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Target
Navigation System V1 Object Reference
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Invoker
Actor Object Reference
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Tile Generation Radius
Float
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Tile Removal Radius
Float
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Out
Exec
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