Get User Ability Activation Inhibited

Get User Ability Activation Inhibited

Windows
MacOS
Linux

This is meant to be used to inhibit activating an ability from an input perspective. (E.g., the menu is pulled up, another game mechanism is consuming all input, etc) This should only be called on locally owned players. This should not be used to game mechanics like silences or disables. Those should be done through gameplay effects.

Target is Ability System Component

Get User Ability Activation Inhibited
Target
Return Value

Inputs

Target
Ability System Component Object Reference

Outputs

Return Value
Boolean

This is meant to be used to inhibit activating an ability from an input perspective. (E.g., the menu is pulled up, another game mechanism is consuming all input, etc) This should only be called on locally owned players. This should not be used to game mechanics like silences or disables. Those should be done through gameplay effects.

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