Actions
End Session |
Ends an analytics session Target is Analytics Blueprint Library |
Flush Events |
Requests that any cached events be sent immediately Target is Analytics Blueprint Library |
Get Session Id |
Gets the current session id from the analytics provider Target is Analytics Blueprint Library |
Get User Id |
Gets the current user id from the analytics provider Target is Analytics Blueprint Library |
Make Event Attribute |
Builds a struct from the attribute name and value Target is Analytics Blueprint Library |
Record Currency Given |
Records an in-game currency was granted by the game with no real-world money being involved Target is Analytics Blueprint Library |
Record Currency Given with Attributes |
Records an in-game currency was granted by the game with no real-world money being involved Target is Analytics Blueprint Library |
Record Currency Purchase |
Records an in-game currency was purchased using real-world money Target is Analytics Blueprint Library |
Record Error |
Records an error event has happened Target is Analytics Blueprint Library |
Record Error with Attributes |
Records an error event has happened with attributes Target is Analytics Blueprint Library |
Record Event |
Records an event has happened by name without any attributes (an event counter) Target is Analytics Blueprint Library |
Record Event with Attribute |
Records an event has happened by name with a single attribute Target is Analytics Blueprint Library |
Record Event with Attributes |
Records an event has happened by name with a single attribute Target is Analytics Blueprint Library |
Record Item Purchase |
Records an in-game item was purchased using the specified in-game currency Target is Analytics Blueprint Library |
Record Progress |
Records a user progress event has happened Target is Analytics Blueprint Library |
Record Progress with Attributes |
Records a user progress event has happened with attributes Target is Analytics Blueprint Library |
Record Progress with Full Hierarchy and Attributes |
Records a user progress event has happened with a full list of progress hierarchy names and with attributes Target is Analytics Blueprint Library |
Record Simple Currency Purchase |
Records an in-game currency was purchased using real-world money Target is Analytics Blueprint Library |
Record Simple Currency Purchase with Attributes |
Records an in-game currency was purchased using real-world money Target is Analytics Blueprint Library |
Record Simple Item Purchase |
Records an in-game item was purchased Target is Analytics Blueprint Library |
Record Simple Item Purchase with Attributes |
Records an in-game item was purchased with attributes Target is Analytics Blueprint Library |
Set Age |
Sets the user's age (if supported) on the analytics provider Target is Analytics Blueprint Library |
Set Build Info |
Sets the game's build info (if supported) on the analytics provider Target is Analytics Blueprint Library |
Set Gender |
Sets the user's gender (if supported) on the analytics provider Target is Analytics Blueprint Library |
Set Location |
Sets the user's location (if supported) on the analytics provider Target is Analytics Blueprint Library |
Set Session Id |
Sets the session id (if supported) on the analytics provider Target is Analytics Blueprint Library |
Set User Id |
Sets the user id (if supported) on the analytics provider Target is Analytics Blueprint Library |
Start Session |
Starts an analytics session without any custom attributes specified Target is Analytics Blueprint Library |
Start Session with Attributes |
Starts an analytics session with custom attributes specified Target is Analytics Blueprint Library |