Find a socket object and asscociated info in this SkeletalMesh by name. Entering NAME_None will return NULL. If there are multiple sockets with the same name, will return the first one. Also returns the index for the socket allowing for future fast access via GetSocketByIndex() Also rteturns the socket loca transform and the bone index (if any)
Target is Skeletal Mesh
Select Asset
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Select Asset
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Target
Skeletal Mesh Object Reference
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In Socket Name
Name
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Out Transform
Transform
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Out Bone Index
Integer
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Out Index
Integer
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Return Value
Skeletal Mesh Socket Object Reference
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Find a socket object and asscociated info in this SkeletalMesh by name. Entering NAME_None will return NULL. If there are multiple sockets with the same name, will return the first one. Also returns the index for the socket allowing for future fast access via GetSocketByIndex() Also rteturns the socket loca transform and the bone index (if any) |