Actions
Get Magnitude for Frequencies |
Start spectrum analysis of the audio output. By leaving the Submix To Analyze blank, you can analyze the master output of the game. Target is Audio Mixer Blueprint Library |
Get Phase for Frequencies |
Start spectrum analysis of the audio output. By leaving the Submix To Analyze blank, you can analyze the master output of the game. Target is Audio Mixer Blueprint Library |
Start Analyzing Output |
Start spectrum analysis of the audio output. By leaving the Submix To Analyze blank, you can analyze the master output of the game. Target is Audio Mixer Blueprint Library |
Stop Analyzing Output |
Start spectrum analysis of the audio output. By leaving the Submix To Stop Analyzing blank, you can analyze the master output of the game. Target is Audio Mixer Blueprint Library |