Analysis

Analysis

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Get Magnitude for Frequencies

Start spectrum analysis of the audio output. By leaving the Submix To Analyze blank, you can analyze the master output of the game.

Target is Audio Mixer Blueprint Library

Get Phase for Frequencies

Start spectrum analysis of the audio output. By leaving the Submix To Analyze blank, you can analyze the master output of the game.

Target is Audio Mixer Blueprint Library

Start Analyzing Output

Start spectrum analysis of the audio output. By leaving the Submix To Analyze blank, you can analyze the master output of the game.

Target is Audio Mixer Blueprint Library

Stop Analyzing Output

Start spectrum analysis of the audio output. By leaving the Submix To Stop Analyzing blank, you can analyze the master output of the game.

Target is Audio Mixer Blueprint Library

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