Performs a deprojection of a screen space coordinate using the projection matrix set up for the Canvas.
Target is Canvas
Select Asset
X0.0
Y0.0
X0
Y 0
Z 0
X0
Y 0
Z 0
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In
Exec
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Target
Canvas Object Reference
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Screen Position
Vector 2D Structure
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Screen space position to deproject to the World. |
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Out
Exec
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World Origin
Vector
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Vector which is the world position of the screen space position. |
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World Direction
Vector
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Vector which can be used in a trace to determine what is "behind" the screen space position. Useful for object picking. |