On Actor Hit

On Actor Hit

Windows
MacOS
Linux

Called when this Actor hits (or is hit by) something solid. This could happen due to things like Character movement, using Set Location with 'sweep' enabled, or physics simulation. For events when objects overlap (e.g. walking into a trigger) see the 'Overlap' event.

For collisions during physics simulation to generate hit events, 'Simulation Generates Hit Events' must be enabled.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss