Checks line to center and top of other actor
Target is Controller
X0
Y 0
Z 0
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Target
Controller Object Reference
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Other
Actor Object Reference
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is the actor whose visibility is being checked. |
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View Point
Vector
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is eye position visibility is being checked from. If vect(0,0,0) passed in, uses current viewtarget's eye position. |
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Alternate Checks
Boolean
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used only in AIController implementation |
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Return Value
Boolean
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true if controller's pawn can see Other actor. |