Actions
Execute Console Command |
Executes a console command, optionally on a specific controller Target is Kismet System Library |
Get Console Variable Bool Value |
Evaluates, if it exists, whether the specified integer console variable has a non-zero value (true) or not (false). Target is Kismet System Library |
Get Console Variable Float Value |
Attempts to retrieve the value of the specified float console variable, if it exists. Target is Kismet System Library |
Get Console Variable Int Value |
Attempts to retrieve the value of the specified integer console variable, if it exists. Target is Kismet System Library |
Get Engine Version |
Engine build number, for displaying to end users. Target is Kismet System Library |
Is One Of Spawned Pawns |
Is One Of Spawned Pawns Target is Functional AITest |
Is Packaged for Distribution |
Returns whether this is a build that is packaged for distribution Target is Kismet System Library |
Quit Editor |
Exit the editor Target is Kismet System Library |
Register Auto Destroy Actor |
ACtors registered this way will be automatically destroyed (by limiting their lifespan) on test finish Target is Functional Test |
Set Hidden in Game |
Changes the value of bHiddenInGame, if false this will disable Visibility during gameplay Target is Scene Component |
Categories
Editor |
Editor |