Actions
Add Binding |
Adds the specified actor to the overridden bindings for the specified binding ID, optionally still allowing the bindings defined in the Level Sequence asset Target is Level Sequence Actor |
Add Binding by Tag |
Binds an actor to all the bindings tagged with the specified name in this sequence. Does not remove any exising bindings that have been set up through this API. Object Bindings can be tagged within the sequence UI by RMB -> Tags... on the object binding in the tree. Target is Level Sequence Actor |
Find Binding by Tag |
Find the first object binding ID associated with the specified tag name (set up through RMB->Expose on Object bindings from within sequencer) Target is Movie Scene Sequence |
Find Bindings by Tag |
Find all object binding IDs associated with the specified tag name (set up through RMB->Expose on Object bindings from within sequencer) Target is Movie Scene Sequence |
Remove Binding |
Removes the specified actor from the specified binding's actor array Target is Level Sequence Actor |
Remove Binding by Tag |
Removes the specified actor from the specified binding's actor array Target is Level Sequence Actor |
Reset Binding |
Resets the specified binding back to the defaults defined by the Level Sequence asset Target is Level Sequence Actor |
Reset Bindings |
Resets all overridden bindings back to the defaults defined by the Level Sequence asset Target is Level Sequence Actor |
Set Binding |
Overrides the specified binding with the specified actors, optionally still allowing the bindings defined in the Level Sequence asset Target is Level Sequence Actor |
Set Binding by Tag |
Assigns an set of actors to all the bindings tagged with the specified name in this sequence. Object Bindings can be tagged within the sequence UI by RMB -> Tags... on the object binding in the tree. Target is Level Sequence Actor |