Play To (Seconds)

Play To (Seconds)

Windows
MacOS
Linux

Low-level call to set the current time of the player by evaluating only the specified time. Will not trigger any events. Does not alter the persistent playback status of the player (IsPlaying).

Target is Movie Scene Sequence Player

Play To (Seconds)
Target
Select Asset
Time in Seconds
0.0

Inputs

In
Exec
Target
Movie Scene Sequence Player Object Reference
Time in Seconds
Float

The desired time in seconds

Outputs

Out
Exec
Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss