Actions
Get Hit Actor |
The actor that is being pointed at. Target is Google VRPointer Input Component |
Get Hit Component |
The component that the actor being pointed at. Target is Google VRPointer Input Component |
Get Intersection Location |
The world location where the pointer intersected with the hit actor. Target is Google VRPointer Input Component |
Get Latest Hit Result |
Get the result of the latest hit detection. Target is Google VRPointer Input Component |
Get Pointer |
Get the Pointer being used for this input component. Target is Google VRPointer Input Component |
Is Blocking Hit |
Returns true if there was a blocking hit. Target is Google VRPointer Input Component |
Set Pointer |
Set the Pointer to use for this input component. Target is Google VRPointer Input Component |