Add Bone

Add Bone

Windows
MacOS
Linux

Adds a new single bone

Target is Control Rig Hierarchy Modifier

Add Bone
Target
Select Asset
In New Name
None
In Parent Name
None
In Type
User
Return Value

Inputs

In
Exec
Target
Control Rig Hierarchy Modifier Object Reference
In New Name
Name (by ref)
In Parent Name
Name (by ref)
In Type
ERigBoneType Enum

Outputs

Out
Exec
Return Value
Rig Element Key Structure

Adds a new single bone

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