Houdini Attributes Data

Houdini Attributes Data

Windows
MacOS
Linux
On this page

Actions

Get Color Value

Returns a Color for a given point in the CSV file

Target is Houdini CSV

Get Column Index from String

Returns the column index for a given string

Target is Houdini CSV

Get Float Value

Returns the float value at a given point in the CSV file

Target is Houdini CSV

Get Float Value for String

Returns the float value at a given point in the CSV file

Target is Houdini CSV

Get Impulse Value

Returns an Impulse float value for a given point in the CSV file

Target is Houdini CSV

Get Last Point IDTo Spawn at Time

Get the last pointID of the points to be spawned at time t Invalid Index are used to indicate edge cases: -1 will be returned if there is no points to spawn ( t is smaller than the first point time ) NumberOfRows will be returned if all points in the CSV have been spawned ( t is higher than the last point time )

Target is Houdini CSV

Get Last Row Index at Time

Get the last row index for a given time value (the row with a time smaller or equal to desiredTime) If the CSV file doesn't have time informations, returns false and set LastRowIndex to the last row in the file If desiredTime is smaller than the time value in the first row, LastRowIndex will be set to -1 If desiredTime is higher than the last time value in the last row of the csv file, LastIndex will be set to the last row's index

Target is Houdini CSV

Get Normal Value

Returns a Normal Vector3 for a given point in the CSV file (converted to unreal's coordinate system)

Target is Houdini CSV

Get Number Of Columns

Returns the number of columns found in the CSV file

Target is Houdini CSV

Get Number Of Points

Returns the number of points found in the CSV file

Target is Houdini CSV

Get Number Of Rows

Returns the number of rows found in the CSV file

Target is Houdini CSV

Get Point IDs to Spawn at Time

Get Point IDs to Spawn at Time

Target is Houdini CSV

Get Point Life

Return a given point's life value at spawn

Target is Houdini CSV

Get Point Life at Time

Return a point's life for a given time value

Target is Houdini CSV

Get Point Position at Time

Returns the Position Value for a given point at a given time value (linearly interpolated)

Target is Houdini CSV

Get Point Type

Return a point's type at spawn

Target is Houdini CSV

Get Point Value at Time

Returns the value for a point at a given time value (linearly interpolated)

Target is Houdini CSV

Get Point Vector Value at Time

Returns the Vector Value for a given point at a given time value (linearly interpolated)

Target is Houdini CSV

Get Position Value

Returns a Position Vector3 for a given point in the CSV file (converted to unreal's coordinate system)

Target is Houdini CSV

Get Row Indexes for Point at Time

Returns the previous and next indexes for reading the values of a specified point at a given time

Target is Houdini CSV

Get Time Value

Returns a time value for a given point in the CSV file

Target is Houdini CSV

Get Vector Value

// Returns the string value at a given point in the CSV file bool GetCSVStringValue( const int32& rowIndex, const int32& colIndex, FString& value ); // Returns the string value at a given point in the CSV file bool GetCSVStringValue( const int32& rowIndex, const FString& ColumnTitle, FString& value ); // Returns a Vector3 for a given point in the CSV file

Target is Houdini CSV

Get Velocity Value

Returns a Velocity Vector3 for a given point in the CSV file

Target is Houdini CSV

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss