Convert To HEIF

Convert To HEIF

Windows
MacOS
Linux

Converts a image to an array of HEIF data in a background task

Target is Apple Image Utils Base Async Task Blueprint Proxy

Convert To HEIF
Source Image
Select Asset
Quality
85
Want Color
Use Gpu
Scale
1.000000
Rotate
None
On Success
On Failure
Conversion Result

Inputs

In
Exec
Source Image
Texture Object Reference

the image to compress

Quality
Integer

the quality level to compress to

Want Color
Boolean

whether the HEIF is color (true) or monochrome (false)

Use Gpu
Boolean

whether to use the GPU (true) or the CPU (false) to compress

Scale
Float

whether to scale the image before conversion, defaults to no scaling

Rotate
ETextureRotationDirection Enum

a direction to rotate the image in during conversion, defaults to none

Outputs

Out
Exec
On Success
Exec

On Success

On Failure
Exec

On Failure

Conversion Result
Apple Image Utils Image Conversion Result Structure (by ref)

Conversion Result

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss