Stream in a level with a specific location and rotation. You can create multiple instances of the same level!
The level to be loaded does not have to be in the persistent map's Levels list, however to ensure that the .umap does get packaged, please be sure to include the .umap in your Packaging Settings:
Project Settings -> Packaging -> List of Maps to Include in a Packaged Build (you may have to show advanced or type in filter)
Target is Level Streaming Dynamic
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In
Exec
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Level Name
String
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Level package name, ex: /Game/Maps/MyMapName, specifying short name like MyMapName will force very slow search on disk |
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Location
Vector
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World space location where the level should be spawned |
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Rotation
Rotator
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World space rotation for rotating the entire level |
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Out
Exec
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Out Success
Boolean
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Whether operation was successful (map was found and added to the sub-levels list) |
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Return Value
Level Streaming Dynamic Object Reference
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Streaming level object for a level instance |