Get Points in Sphere as Copies

Get Points in Sphere as Copies

Windows
MacOS
Linux

Populates the array with copies of points within the given sphere. If ReturnWorldSpace is selected, the points' locations will be converted into absolute value, otherwise they will be relative to the center of the cloud.

Target is Lidar Point Cloud Component

Get Points in Sphere as Copies
Target
Center
X0
Y 0
Z 0
Radius
0.0
Visible Only
Return World Space
Return Value

Inputs

In
Exec
Target
Lidar Point Cloud Component Object Reference
Center
Vector
Radius
Float
Visible Only
Boolean
Return World Space
Boolean

Outputs

Out
Exec
Return Value
Array of Lidar Point Cloud Point Structures

Populates the array with copies of points within the given sphere. If ReturnWorldSpace is selected, the points' locations will be converted into absolute value, otherwise they will be relative to the center of the cloud.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss