Is MLController Connected

Is MLController Connected

Windows
MacOS
Linux

Checks if the ML controller (MagicLeapControl0, MagicLeapControl1, MagicLeapMobileApp) of the given motion source is currently connected.

Target is Magic Leap Controller Function Library

Is MLController Connected
Motion Source
None
Return Value

Inputs

Motion Source
Name

Motion source to query.

Outputs

Return Value
Boolean

true if the ML controller of the given motion source is connected, false otherwise. Will return false if the motion source is not of an ML controller.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss