Add Loading Splash Screen

Add Loading Splash Screen

Windows
MacOS
Linux

Adds loading splash screen with parameters

Target is Oculus Function Library

Add Loading Splash Screen
Texture
Select Asset
Translation in Meters
X0
Y 0
Z 0
Rotation
R 0
P 0
Y0
Size in Meters
X1.000
Y1.000
Delta Rotation
R 0
P 0
Y0
Clear Before Add

Inputs

In
Exec
Texture
Texture 2D Object Reference

(in) A texture asset to be used for the splash. Gear VR uses it as a path for loading icon; all other params are currently ignored by Gear VR.

Translation in Meters
Vector

(in) Initial translation of the center of the splash screen (in meters).

Rotation
Rotator

(in) Initial rotation of the splash screen, with the origin at the center of the splash screen.

Size in Meters
Vector 2D Structure

(in) Size, in meters, of the quad with the splash screen.

Delta Rotation
Rotator

(in) Incremental rotation, that is added each 2nd frame to the quad transform. The quad is rotated around the center of the quad.

Clear Before Add
Boolean

(in) If true, clears splashes before adding a new one.

Outputs

Out
Exec
Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss