Set Skeletal Mesh Component

Set Skeletal Mesh Component

Windows
MacOS
Linux

Sets the skeletal mesh we are driving through physical animation. Will erase any existing physical animation data.

Target is Physical Animation Component

Set Skeletal Mesh Component
Target
In Skeletal Mesh Component

Inputs

In
Exec
Target
Physical Animation Component Object Reference
In Skeletal Mesh Component
Skeletal Mesh Component Object Reference

Outputs

Out
Exec
Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss