Returns the mass (in kg) of the given bone
Target is Skeletal Mesh Component
None
0.0
|
Target
Skeletal Mesh Component Object Reference
|
|
|
Bone Name
Name
|
Name of the body to return. 'None' indicates root body. |
|
Scale Mass
Boolean
|
If true, the mass is scaled by the bone's MassScale. |
|
Return Value
Float
|