Set the angular velocity of all bodies in this component.
Target is Primitive Component
X0
Y 0
Z 0
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In
Exec
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Target
Primitive Component Object Reference
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New Ang Vel
Vector (by ref)
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New angular velocity to apply to physics, in radians per second. |
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Add to Current
Boolean
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If true, NewAngVel is added to the existing angular velocity of all bodies. |
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Out
Exec
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