Output a landscape heightmap to a render target
Target is Landscape Proxy
Select Asset
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In
Exec
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Target
Landscape Proxy Object Reference
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In Render Target
Texture Render Target 2D Object Reference
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Valid render target with a format of RTF_RGBA16f, RTF_RGBA32f or RTF_RGBA8 |
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In Export Height Into RGChannel
Boolean
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Tell us if we should export the height that is internally stored as R & G (for 16 bits) to a single R channel of the render target (the format need to be RTF_RGBA16f or RTF_RGBA32f) Note that using RTF_RGBA16f with InExportHeightIntoRGChannel == false, could have precision loss. |
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Out
Exec
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Return Value
Boolean
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