Add a new binding to this sequence that will spawn the specified object
Target is Movie Scene Sequence Extensions
Select Asset
Select Class
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In
Exec
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Sequence
Movie Scene Sequence Object Reference
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The sequence to add to |
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Class to Spawn
Object Class Reference
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A class or blueprint type to spawn for this binding |
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Out
Exec
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Return Value
Sequencer Binding Proxy Structure
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A unique identifier for the new binding |