Returns the sprite at the specified time (in seconds), or nullptr if none exists. When bClampToEnds is true, it will choose the first or last sprite if the time is out of range.
Target is Paper Flipbook
Select Asset
0.0
Select Asset
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Target
Paper Flipbook Object Reference
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Time
Float
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Clamp to Ends
Boolean
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Return Value
Paper Sprite Object Reference
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Returns the sprite at the specified time (in seconds), or nullptr if none exists. When bClampToEnds is true, it will choose the first or last sprite if the time is out of range. |