Get Tile Corner Position

Get Tile Corner Position

Windows
MacOS
Linux

Returns the position of the top left corner of the specified tile

Target is Paper Tile Map Component

Get Tile Corner Position
Target
Tile X
0
Tile Y
0
Layer Index
0
World Space
Return Value
X0
Y 0
Z 0

Inputs

Target
Paper Tile Map Component Object Reference
Tile X
Integer
Tile Y
Integer
Layer Index
Integer
World Space
Boolean

Outputs

Return Value
Vector

Returns the position of the top left corner of the specified tile

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss