Creates a new drag drop operation
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In
Exec
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Class
Drag Drop Operation Class Reference
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Drag Drop Operation Class Reference Class The object class you want to construct |
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Tag
String
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A simple string tag you can optionally use to provide extra metadata about the operation. |
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Payload
Object Reference
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The payload of the drag operation. This can be any UObject that you want to pass along as dragged data. If you were building an inventory screen this would be the UObject representing the item being moved to another slot. |
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Default Drag Visual
Widget Object Reference
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The Drag Visual is the widget to display when dragging the item. Normally people create a new widget to represent the temporary drag. |
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Pivot
EDragPivot Enum
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Controls where the drag widget visual will appear when dragged relative to the pointer performing the drag operation. |
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Offset
Vector 2D Structure
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A percentage offset (-1..+1) from the Pivot location, the percentage is of the desired size of the dragged visual. |
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Out
Exec
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Return Value
Drag Drop Operation Object Reference
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Drag Drop Operation Object Reference Return Value The constructed object |