VREditor Interactor

VREditor Interactor

Windows
MacOS
Linux
On this page

Actions

Get Controller Type

Returns what controller type this is for asymmetric control schemes

Target is VREditor Interactor

Get Select and Move Trigger Value

Gets the trigger value

Target is VREditor Interactor

Is Clicking on UI

Gets if the interactor is clicking on any UI

Target is VREditor Interactor

Is Hovering Over UI

Gets if this interactor is hovering over UI

Target is VREditor Interactor

Replace Hand Mesh Component

Replace the default VR controller mesh with a custom one.

Target is VREditor Interactor

Set Controller Type

Set what controller type this is for asymmetric control schemes

Target is VREditor Interactor

Try Override Controller Type

Temporary set what controller type this is for asymmetric control schemes. You can't override the controller type when there's already an override. Remove the temporary controller type with EControllerType::Unknown

Target is VREditor Interactor

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss