Actions
Activate Game Viewport |
Helper to bring the game viewport to front. Target is Virtual Camera Player Controller Base |
Get Distance in Desired Units |
Converts a distance in unreal units (cm) to other units of measurement for display. Target is Virtual Camera Player Controller Base |
Get Local Transform |
Get the unmodified local transform. Target is Virtual Camera Movement |
Get Target Camera |
Returns the target camera that was spawned for this play Target is Virtual Camera Player Controller Base |
Get Transform |
Get the modified transform. Target is Virtual Camera Movement |
Get Virtual Camera Controller |
Get Virtual Camera Controller Target is Virtual Camera Subsystem |
Initialize Auto Focus Point |
Sets the autofocus point to the correct starting location at the center of the screen Target is Virtual Camera Player Controller Base |
Reset Local Axis |
Remove the axis transform, all scaling factor will be calculated from the origin. Target is Virtual Camera Movement |
Set Local Axis |
Set the transform from where the scaling factor will be calculated from. Target is Virtual Camera Movement |
Set Local Transform |
Set the local transform that will be modified by the scaling factor. Target is Virtual Camera Movement |
Set Location Scale |
Scale the local location of the local transform from the local axis. Target is Virtual Camera Movement |
Set Rotation Scale |
Scale the local rotation of the local transform from the local axis. Target is Virtual Camera Movement |
Set Virtual Camera Controller |
Set Virtual Camera Controller Target is Virtual Camera Subsystem |
Categories
Cinematic Camera |
Cinematic Camera |
Input |
These are nodes that provide input from various sources (keyboard, mouse, gamepad etc.) |
Movement |
Movement |
Screenshots |
Screenshots |
Sequencer |
Sequencer |
Settings |
Settings |
Waypoints |
Waypoints |