Virtual Camera

Virtual Camera

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Actions

Activate Game Viewport

Helper to bring the game viewport to front.

Target is Virtual Camera Player Controller Base

Get Distance in Desired Units

Converts a distance in unreal units (cm) to other units of measurement for display.

Target is Virtual Camera Player Controller Base

Get Local Transform

Get the unmodified local transform.

Target is Virtual Camera Movement

Get Target Camera

Returns the target camera that was spawned for this play

Target is Virtual Camera Player Controller Base

Get Transform

Get the modified transform.

Target is Virtual Camera Movement

Get Virtual Camera Controller

Get Virtual Camera Controller

Target is Virtual Camera Subsystem

Initialize Auto Focus Point

Sets the autofocus point to the correct starting location at the center of the screen

Target is Virtual Camera Player Controller Base

Reset Local Axis

Remove the axis transform, all scaling factor will be calculated from the origin.

Target is Virtual Camera Movement

Set Local Axis

Set the transform from where the scaling factor will be calculated from.

Target is Virtual Camera Movement

Set Local Transform

Set the local transform that will be modified by the scaling factor.

Target is Virtual Camera Movement

Set Location Scale

Scale the local location of the local transform from the local axis.

Target is Virtual Camera Movement

Set Rotation Scale

Scale the local rotation of the local transform from the local axis.

Target is Virtual Camera Movement

Set Virtual Camera Controller

Set Virtual Camera Controller

Target is Virtual Camera Subsystem

Categories

Cinematic Camera

Cinematic Camera

Input

These are nodes that provide input from various sources (keyboard, mouse, gamepad etc.)

Movement

Movement

Screenshots

Screenshots

Sequencer

Sequencer

Settings

Settings

Waypoints

Waypoints

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