Set Wind Type

Set Wind Type

Windows
MacOS
Linux

Set the type of wind generator to use

Target is Wind Directional Source Component

Set Wind Type
Target
In New Type
Directional

Inputs

In
Exec
Target
Wind Directional Source Component Object Reference
In New Type
EWindSourceType Enum

Outputs

Out
Exec
Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss