Material Setup

Examples for various material setups for utilizing Mesh Paint Mode's Blend Weight system.

Windows
MacOS
Linux

Setting up Materials

The Mesh Paint system requires the Mesh's Material to contain a Vertex Color node, as this is how the vertex color data is passed from the Mesh to the Material. The following topics cover ways to set up a Material so that it can be used with Mesh Paint mode.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss