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In order to understand and use the content on this page, make sure you are familiar with the following topics:
The VR Editor enables you to summon and dock a number of different panels and windows.
Panels and Windows
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Content Browser |
Details Panel |
Modes Panel |
Outliner Panel |
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Landscape |
Asset Panel |
Color Picker |
World Settings |
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Foliage |
Sequencer |
Opening a Window in VR Mode
To open a window:
On the Interactor Hand, press the Modifier button to bring up the Radial Menu. You can also do this by pushing in a direction on the touch pad.
Then use the track-pad to select the window you want to open and open the window by pressing down on the track-pad.
Interacting with Windows in VR Mode
There are a number of different ways you can interact with panels and windows in VR Mode. Each window has a black bar along the bottom edge called the grip that can be used to "grab" the window and manipulate it.
To move a window:
Aim the controller at the grip and squeeze the Trigger to grab it.
While squeezing the trigger, move the controller to reposition the window to a new location.
To scale a window:
Aim the controller at the grip and squeeze the Trigger to grab it.
Move your thumb on the Track Pad away from you to make the window larger.
Move your thumb on the Track Pad toward you to make the window smaller.
To close a window:
Aim the controller at the Close button that is on the bottom righthand side of the window.
Squeeze the Trigger to close the window.