Create a Physical Material

Windows
MacOS
Linux
  1. From the Content Browser, click Add/Import -> Physics -> Physical Material or right-click in the Content Browser -> Physics -> Physical Material.

    PhysMatCreate.png

  2. Select the Physical Material Class.

    SelectPhysicalMaterialClass.png

  3. Double-click the new Physical Material to open it.

    NewPhysicalMaterial.png

  4. Adjust the Properties.

    AdjustProperties.png

  5. Click Save .

See the Physical Material Reference for information on the properties in the Physical Material.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss