Assign a Physical Material to a Material

Choose your operating system:

Windows

macOS

Linux

  1. Open or create a new Material .

    SelectMaterial.png

  2. In the Material Blueprint , select the main material node.

    PhysMatNone.png

  3. In the Details panel, use the Physical Material dropdown to select or create a Physical Material.

    PhysMatMetal.png

  4. Click Save .

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