Blueprint Editor Viewport

Overview of the viewport in the Components mode of Blueprint Classes

Choose your operating system:

Windows

macOS

Linux

On this page

In the Viewport , in the Blueprint Editor, you can view and manipulate your Blueprint's components.

BP_Viewport.png

You can also manipulate a selected component by adjusting its values manually in the Details panel.

Selecting a component in the Component list selects that component in the Viewport too, and populates the Details panel with its property information.

You can use the transformation widgets in the Viewport to adjust the location, rotation, and scale of selected components. For more information about transformation widgets, see Interactive Transforms .

You can navigate in the Blueprint Editor's Viewport in the same ways in which you navigate in the Level Editor's Viewport . For more information, see Viewport Controls .

The View Menu

The View drop-down menu, in the Viewport 's upper-left corner, has somewhat different options than the Level Editor's Viewport menus.

BP_Viewport_Viewmenu.png

Item

Description

Reset Camera

Refocuses the camera on the components.

Realtime

Toggles realtime rendering of the viewport.

Show Floor

Toggles whether a floor is displayed to assist with the placement of components.

Show Grid

Toggles viewport grid.

For more information about the Level Editor Viewport , see the Main Editor Viewports documentation.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss