unreal.AISenseConfig

class unreal.AISenseConfig(outer=None, name='None')

Bases: unreal.Object

AISense Config

C++ Source:

  • Module: AIModule

  • File: AISenseConfig.h

Editor Properties: (see get_editor_property/set_editor_property)

  • debug_color (Color): [Read-Write] Debug Color

  • max_age (float): [Read-Write] specifies age limit after stimuli generated by this sense become forgotten. 0 means “never”

  • starts_enabled (bool): [Read-Write] determines whether given sense starts in an enabled state

property debug_color

[Read-Only] Debug Color

Type

(Color)

property max_age

[Read-Only] specifies age limit after stimuli generated by this sense become forgotten. 0 means “never”

Type

(float)

property starts_enabled

[Read-Only] determines whether given sense starts in an enabled state

Type

(bool)