unreal.AISenseNotifyType

class unreal.AISenseNotifyType

Bases: unreal.EnumBase

EAISense Notify Type

C++ Source:

  • Module: AIModule

  • File: AIPerceptionTypes.h

ON_EVERY_PERCEPTION

Continuous update whenever target is perceived.

Type

0

ON_PERCEPTION_CHANGE

From “visible” to “not visible” or vice versa.

Type

1