unreal.AITestSpawnSet
¶
-
class
unreal.
AITestSpawnSet
(spawn_info_container=[], name='None', enabled=True, fallback_spawn_location=None)¶ Bases:
unreal.StructBase
AITest Spawn Set
C++ Source:
Module: FunctionalTesting
File: FunctionalAITest.h
Editor Properties: (see get_editor_property/set_editor_property)
enabled
(bool): [Read-Write] Enabledfallback_spawn_location
(Actor): [Read-Write] location used for spawning if spawn info doesn’t define onename
(Name): [Read-Write] give the set a name to help identify it if need bespawn_info_container
(Array(AITestSpawnInfo)): [Read-Write] what to spawn
-
property
fallback_spawn_location
¶ [Read-Write] location used for spawning if spawn info doesn’t define one
- Type
(Actor)
-
property
spawn_info_container
¶ [Read-Write] what to spawn
- Type