unreal.ARFaceTrackingDirection
¶
-
class
unreal.
ARFaceTrackingDirection
¶ Bases:
unreal.EnumBase
EARFace Tracking Direction
C++ Source:
Module: AugmentedReality
File: ARTrackable.h
-
FACE_MIRRORED
¶ Blend shapes are tracked as if looking at the face, e.g. right eye is the mesh’s left eye and right side of screen if facing you (like a mirror)
- Type
1
-
FACE_RELATIVE
¶ Blend shapes are tracked as if looking out of the face, e.g. right eye is the mesh’s right eye and left side of screen if facing you
- Type
0