unreal.ARFaceTransformMixing
¶
-
class
unreal.
ARFaceTransformMixing
¶ Bases:
unreal.EnumBase
EARFace Transform Mixing
C++ Source:
Module: AugmentedReality
File: ARComponent.h
-
COMPONENT_LOCATION_TRACKED_ROTATION
¶ Use the component’s location and apply the rotation from the tracked mesh
- Type
1
-
COMPONENT_ONLY
¶ Uses the component’s transform exclusively. Only setting for non-tracked meshes
- Type
0
-
COMPONENT_WITH_TRACKED
¶ Concatenate the component and the tracked face transforms
- Type
2
-
TRACKING_ONLY
¶ Use only the tracked face transform
- Type
3