unreal.ARMeshGeometry
¶
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class
unreal.
ARMeshGeometry
(outer=None, name='None')¶ Bases:
unreal.ARTrackedGeometry
ARMesh Geometry
C++ Source:
Module: AugmentedReality
File: ARTrackable.h
Editor Properties: (see get_editor_property/set_editor_property)
unique_id
(Guid): [Read-Write] Unique Id
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get_object_classification_at_location
(world_location, max_location_diff=10.0) → (out_classification=ARObjectClassification, out_classification_location=Vector) or None¶ Try to determine the classification of the object at a world space location the world location where the classification is needed: the classification result: the world location at where the classification is calculated: the max distance between the specified world location and the classification location: whether a valid classification result is calculated: