unreal.ARSaveWorldAsyncTaskBlueprintProxy
¶
-
class
unreal.
ARSaveWorldAsyncTaskBlueprintProxy
(outer=None, name='None')¶ Bases:
unreal.ARBaseAsyncTaskBlueprintProxy
ARSave World Async Task Blueprint Proxy
C++ Source:
Module: AugmentedReality
File: ARBlueprintProxy.h
Editor Properties: (see get_editor_property/set_editor_property)
on_failed
(ARSaveWorldPin): [Read-Write] On Failedon_success
(ARSaveWorldPin): [Read-Write] On Success
-
property
on_failed
¶ [Read-Write] On Failed
- Type
-
property
on_success
¶ [Read-Write] On Success
- Type