unreal.ARUtilitiesFunctionLibrary
¶
-
class
unreal.
ARUtilitiesFunctionLibrary
(outer=None, name='None')¶ Bases:
unreal.BlueprintFunctionLibrary
ARUtilities Function Library
C++ Source:
Plugin: ARUtilities
Module: ARUtilities
File: ARUtilitiesFunctionLibrary.h
-
classmethod
update_camera_texture_param
(material_instance, camera_texture, color_scale=1.0) → None¶ Update material texture parameter using pre-defined names: For regular texture: CameraTexture For external texture: ExternalCameraTexture
- Parameters
material_instance (MaterialInstanceDynamic) –
camera_texture (Texture) –
color_scale (float) –
-
classmethod
update_scene_depth_texture
(material_instance, scene_depth_texture, depth_to_meter_scale=1.0) → None¶ Update material texture parameter using pre-defined names: Scene depth texture: SceneDepthTexture Depth to meter scale: DepthToMeterScale
- Parameters
material_instance (MaterialInstanceDynamic) –
scene_depth_texture (Texture) –
depth_to_meter_scale (float) –
-
classmethod
update_world_to_meter_scale
(material_instance, world_to_meter_scale=100.0) → None¶ Update material texture parameter using pre-defined names: World to meter scale: WorldToMeterScale
- Parameters
material_instance (MaterialInstanceDynamic) –
world_to_meter_scale (float) –