unreal.ARWorldMappingState
¶
-
class
unreal.
ARWorldMappingState
¶ Bases:
unreal.EnumBase
Gives feedback as to whether the AR data can be saved and relocalized or not
C++ Source:
Module: AugmentedReality
File: ARTypes.h
-
MAPPED
¶ World mapping has mapped the area and is fully relocalizable
- Type
3
-
NOT_AVAILABLE
¶ World mapping is not available
- Type
0
-
STILL_MAPPING_NOT_RELOCALIZABLE
¶ World mapping is still in progress but without enough data for relocalization
- Type
1
-
STILL_MAPPING_RELOCALIZABLE
¶ World mapping is still in progress but there is enough data captured for relocalization
- Type
2